Tom Says: Code something crazy every day you feel like it!
Today (for no small reason) I made an audio sampler named sampsamp using Processing and ChucK — very much the same design as I used for SketchMuse. Without realizing it, I emulated the Mixman interface in several ways, only I used Processing's OpenGL engine to put everything in 3D.

The interface feels very fluid because hardly any animation isn't a smooth motion from start to end. Even when static, the tables slide around as if floating underwater. When buttons are pressed, they bounce back into position as if pulled by elastic. I managed most of it quite easily with the Spring utility class (which I will eventually post on the Processing Libraries page).
Download the Processing and ChucK source codes (including some really lame sound files). (The oscP5 library is required.) Start the Processing program (sampsamp.pde) and the ChucK program (sampsamp.ck) only once in either order.
A bit of usage information is printed when the Processing application starts. There's not much to it.
Posted Mar 22, 2008, in the night.